![]() ![]() To help the struggling game, Microsoft decided to package the Halo 3 multiplayer trial with the game. Microsoft found that by October 2006, the game had fallen into the bottom 30 percent in test player reaction of all games currently in testing, and the bottom 50 percent in interest, though the numbers improved after a month. ![]() "By the time we got to the end of pre-production we were woefully understaffed and over budget", Wilson commented. Wilson admitted that when Crackdown was first unveiled, the team thought the game was too early to debut. Microsoft was able to provide additional programmers to help during 2006 to correct the problems, just in time to create a demo for the 2006 E3 Convention. ![]() However, in January 2005 they switched to the Renderware 4 Engine, which caused many problems and was considered a "gross mistake" by Wilson. By November 2004, the whole of Pacific City was in place, and cooperative mode was possible. Microsoft Game Studios are the publishers for the Crackdown series Microsoft are of course the makers of stuff like the Xbox.īy 2004, Microsoft brought the team the Xbox 360 hardware and suggested moving the game to that system, with a release date in the spring of 2006. ![]()
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